HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.0
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Class Index
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T
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W
A
AABB
(
Box2D
)
B
Body
(
Box2D
)
BodyDef
(
Box2D
)
BodyEvents
(
Box2D
)
BodyMoveEvent
(
Box2D
)
Box2DVersion
(
Box2D
)
C
Capsule
(
Box2D
)
CastOutput
(
Box2D
)
ChainDef
(
Box2D
)
ChainSegment
(
Box2D
)
ChainShape
(
Box2D
)
Circle
(
Box2D
)
CollisionPlane
(
Box2D.Character_Movement
)
ContactBeginTouchEvent
(
Box2D
)
ContactData
(
Box2D
)
ContactEndTouchEvent
(
Box2D
)
ContactEvents
(
Box2D
)
ContactHitEvent
(
Box2D
)
Counters
(
Box2D
)
D
DebugDraw
(
Box2D
)
DebugDrawGeneric
(
Box2D
)
DebugDrawGenericBase
(
Box2D
)
DebugDrawInternal
(
Box2D
)
DebugDrawSimple
(
Box2D
)
DebugDrawSimpleBase
(
Box2D
)
DebugDrawUnsafe
(
Box2D
)
DebugDrawUnsafeBase
(
Box2D
)
DistanceInput
(
Box2D
)
DistanceJoint
(
Box2D
)
DistanceJointDef
(
Box2D
)
DistanceOutput
(
Box2D
)
DynamicTree
(
Box2D
)
E
ExplosionDef
(
Box2D
)
F
Filter
(
Box2D
)
FilterJointDef
(
Box2D
)
G
Gears
(
Box2D
)
H
Hull
(
Box2D
)
J
Joint
(
Box2D
)
M
Manifold
(
Box2D
)
ManifoldPoint
(
Box2D
)
MassData
(
Box2D
)
MotorJoint
(
Box2D
)
MotorJointDef
(
Box2D
)
MouseJoint
(
Box2D
)
MouseJointDef
(
Box2D
)
P
Plane
(
Box2D.Character_Movement
)
PlaneResult
(
Box2D.Character_Movement
)
PlaneSolverResult
(
Box2D.Character_Movement
)
Polygon
(
Box2D
)
PrismaticJoint
(
Box2D
)
PrismaticJointDef
(
Box2D
)
Profile
(
Box2D
)
Q
QueryFilter
(
Box2D
)
R
RayCastInput
(
Box2D
)
RayResult
(
Box2D
)
RevoluteJoint
(
Box2D
)
RevoluteJointDef
(
Box2D
)
Rotation
(
Box2D
)
S
Segment
(
Box2D
)
SegmentDistanceResult
(
Box2D
)
SensorBeginTouchEvent
(
Box2D
)
SensorEndTouchEvent
(
Box2D
)
SensorEvents
(
Box2D
)
Shape
(
Box2D
)
ShapeCastInput
(
Box2D
)
ShapeCastPairInput
(
Box2D
)
ShapeDef
(
Box2D
)
ShapeProxy
(
Box2D
)
Simplex
(
Box2D
)
SimplexCache
(
Box2D
)
SimplexVertex
(
Box2D
)
SurfaceMaterial
(
Box2D
)
Sweep
(
Box2D
)
T
TOIInput
(
Box2D
)
TOIOutput
(
Box2D
)
Transform
(
Box2D
)
TreeChildren
(
Box2D
)
TreeNode
(
Box2D
)
TreeStats
(
Box2D
)
W
WeldJoint
(
Box2D
)
WeldJointDef
(
Box2D
)
WheelJoint
(
Box2D
)
WheelJointDef
(
Box2D
)
World
(
Box2D
)
WorldDef
(
Box2D
)
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