Low level ray cast input data.
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| | RayCastInput (Vec2 origin, Vec2 translation, float maxFraction) |
| | Constructs a new RayCastInput object with the given parameters.
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| RayCastInput () |
| | Constructs a new RayCastInput object with default values.
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Vec2 | Origin |
| | Start point of the ray cast.
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Vec2 | Translation |
| | Translation of the ray cast.
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float | MaxFraction |
| | The maximum fraction of the translation to consider, typically 1.
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unsafe bool | Valid [get] |
| | Validate this ray cast input data (NaN, etc)
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Low level ray cast input data.
◆ RayCastInput()
| Box2D.RayCastInput.RayCastInput |
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Vec2 |
origin, |
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Vec2 |
translation, |
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float |
maxFraction |
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) |
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inline |
Constructs a new RayCastInput object with the given parameters.
- Parameters
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| origin | Start point of the ray cast |
| translation | Translation of the ray cast |
| maxFraction | The maximum fraction of the translation to consider, typically 1 |
The documentation for this struct was generated from the following file:
- src/Box2DBindings/RayCasting/RayCastInput.cs