HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.0
|
The query filter is used to filter collisions between queries and shapes. For example, you may want a ray-cast representing a projectile to hit players and the static environment but not debris. More...
The query filter is used to filter collisions between queries and shapes. For example, you may want a ray-cast representing a projectile to hit players and the static environment but not debris.