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HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.1
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Contact events are buffered in the Box2D world and are available as event arrays after the time step is complete. Note: these may become invalid if bodies and/or shapes are destroyed More...

Properties | |
| ReadOnlySpan< ContactBeginTouchEvent > | BeginEvents [get] |
| Array of begin touch events. | |
| ReadOnlySpan< ContactEndTouchEvent > | EndEvents [get] |
| Array of end touch events. | |
| ReadOnlySpan< ContactHitEvent > | HitEvents [get] |
| Array of hit events. | |
Contact events are buffered in the Box2D world and are available as event arrays after the time step is complete. Note: these may become invalid if bodies and/or shapes are destroyed