HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.0
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Properties | List of all members
Box2D.ContactEvents Struct Reference

Contact events are buffered in the Box2D world and are available as event arrays after the time step is complete. Note: these may become invalid if bodies and/or shapes are destroyed More...

Collaboration diagram for Box2D.ContactEvents:
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Properties

ReadOnlySpan< ContactBeginTouchEventBeginEvents [get]
 Array of begin touch events.
 
ReadOnlySpan< ContactEndTouchEventEndEvents [get]
 Array of end touch events.
 
ReadOnlySpan< ContactHitEventHitEvents [get]
 Array of hit events.
 

Detailed Description

Contact events are buffered in the Box2D world and are available as event arrays after the time step is complete. Note: these may become invalid if bodies and/or shapes are destroyed


The documentation for this struct was generated from the following file: