HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.0
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Public Attributes | List of all members
Box2D.ContactEndTouchEvent Struct Reference

An end touch event is generated when two shapes stop touching. You will get an end event if you do anything that destroys contacts previous to the last world step. These include things like setting the transform, destroying a body or shape, or changing a filter or body type. More...

Collaboration diagram for Box2D.ContactEndTouchEvent:
Collaboration graph
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Public Attributes

readonly Shape ShapeA
 The first shape Warning: this shape may have been destroyed. Use Shape.Valid
 
readonly Shape ShapeB
 The second shape Warning: this shape may have been destroyed. Use Shape.Valid
 

Detailed Description

An end touch event is generated when two shapes stop touching. You will get an end event if you do anything that destroys contacts previous to the last world step. These include things like setting the transform, destroying a body or shape, or changing a filter or body type.


The documentation for this struct was generated from the following file: