HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.0
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Public Member Functions | Public Attributes | Properties | List of all members
Box2D.DistanceInput Struct Reference

Input for ShapeDistance. More...

Collaboration diagram for Box2D.DistanceInput:
Collaboration graph
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Public Member Functions

 DistanceInput (ShapeProxy proxyA, ShapeProxy proxyB, Transform transformA, Transform transformB, bool useRadii)
 Constructs a new DistanceInput object with the given parameters.
 
 DistanceInput ()
 Constructs a new DistanceInput object with default values.
 

Public Attributes

ShapeProxy ProxyA
 The proxy for shape A.
 
ShapeProxy ProxyB
 The proxy for shape B.
 
Transform TransformA
 The world transform for shape A.
 
Transform TransformB
 The world transform for shape B.
 

Properties

bool UseRadii [get, set]
 Should the proxy radius be considered?
 

Detailed Description

Input for ShapeDistance.

Constructor & Destructor Documentation

◆ DistanceInput()

Box2D.DistanceInput.DistanceInput ( ShapeProxy  proxyA,
ShapeProxy  proxyB,
Transform  transformA,
Transform  transformB,
bool  useRadii 
)
inline

Constructs a new DistanceInput object with the given parameters.

Parameters
proxyAThe proxy for shape A
proxyBThe proxy for shape B
transformAThe world transform for shape A
transformBThe world transform for shape B
useRadiiShould the proxy radius be considered?

The documentation for this struct was generated from the following file: