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HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.1
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Sensor events are buffered in the Box2D world and are available as begin/end overlap event arrays after the time step is complete. Note: these may become invalid if bodies and/or shapes are destroyed. More...

Properties | |
| ReadOnlySpan< SensorBeginTouchEvent > | BeginEvents [get] |
| Array of sensor begin touch events. | |
| ReadOnlySpan< SensorEndTouchEvent > | EndEvents [get] |
| Array of sensor end touch events. | |
Sensor events are buffered in the Box2D world and are available as begin/end overlap event arrays after the time step is complete. Note: these may become invalid if bodies and/or shapes are destroyed.