HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.0
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Box2D.SensorEvents Struct Reference

Sensor events are buffered in the Box2D world and are available as begin/end overlap event arrays after the time step is complete. Note: these may become invalid if bodies and/or shapes are destroyed. More...

Collaboration diagram for Box2D.SensorEvents:
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Properties

ReadOnlySpan< SensorBeginTouchEventBeginEvents [get]
 Array of sensor begin touch events.
 
ReadOnlySpan< SensorEndTouchEventEndEvents [get]
 Array of sensor end touch events.
 

Detailed Description

Sensor events are buffered in the Box2D world and are available as begin/end overlap event arrays after the time step is complete. Note: these may become invalid if bodies and/or shapes are destroyed.


The documentation for this struct was generated from the following file: