Here is a list of all documented class members with links to the class documentation for each member:
- e -
- EnableContactEvents() : Box2D.Body, Box2D.ShapeDef
- EnableContinuous : Box2D.WorldDef
- Enabled : Box2D.Body
- EnableHitEvents() : Box2D.Body, Box2D.ShapeDef
- EnableLimit : Box2D.DistanceJointDef, Box2D.PrismaticJointDef, Box2D.RevoluteJointDef, Box2D.WheelJointDef
- EnableMotor : Box2D.DistanceJointDef, Box2D.PrismaticJointDef, Box2D.RevoluteJointDef, Box2D.WheelJointDef
- EnableParallelEvents : Box2D.WorldDef
- EnablePreSolveEvents : Box2D.ShapeDef
- EnableSensorEvents : Box2D.ChainDef, Box2D.ShapeDef
- EnableSleep : Box2D.BodyDef, Box2D.WorldDef
- EnableSpring() : Box2D.DistanceJoint, Box2D.DistanceJointDef, Box2D.PrismaticJointDef, Box2D.RevoluteJoint, Box2D.RevoluteJointDef, Box2D.WheelJoint, Box2D.WheelJointDef
- EndEvents : Box2D.ContactEvents, Box2D.SensorEvents
- EnlargeProxy() : Box2D.DynamicTree
- EnqueueTask : Box2D.WorldDef
- Equals() : Box2D.AABB, Box2D.Body, Box2D.ChainShape, Box2D.Rotation, Box2D.Segment, Box2D.Shape, Box2D.Transform, Box2D.World
- Explode() : Box2D.World
- ExplosionDef() : Box2D.ExplosionDef