HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.0
|
This is the complete list of members for Box2D.WheelJointDef, including all inherited members.
BodyA | Box2D.WheelJointDef | |
BodyB | Box2D.WheelJointDef | |
CollideConnected | Box2D.WheelJointDef | |
DampingRatio | Box2D.WheelJointDef | |
EnableLimit | Box2D.WheelJointDef | |
EnableMotor | Box2D.WheelJointDef | |
EnableSpring | Box2D.WheelJointDef | |
Hertz | Box2D.WheelJointDef | |
LocalAnchorA | Box2D.WheelJointDef | |
LocalAnchorB | Box2D.WheelJointDef | |
LocalAxisA | Box2D.WheelJointDef | |
LowerTranslation | Box2D.WheelJointDef | |
MaxMotorTorque | Box2D.WheelJointDef | |
MotorSpeed | Box2D.WheelJointDef | |
UpperTranslation | Box2D.WheelJointDef | |
UserData | Box2D.WheelJointDef | |
WheelJointDef(Body bodyA, Body bodyB, Vec2 anchorA, Vec2 anchorB, Vec2 axisA, bool enableSpring=false, float hertz=0.0f, float dampingRatio=0.0f, bool enableLimit=false, float lowerTranslation=0.0f, float upperTranslation=0.0f, bool enableMotor=false, float maxMotorTorque=0.0f, float motorSpeed=0.0f, bool collideConnected=false, object? userData=null) | Box2D.WheelJointDef | inline |
WheelJointDef() | Box2D.WheelJointDef | inline |