This is the complete list of members for Box2D.Shape, including all inherited members.
AABB | Box2D.Shape | |
Body | Box2D.Shape | |
ContactData | Box2D.Shape | |
ContactEventsEnabled | Box2D.Shape | |
DefaultComparer | Box2D.Shape | static |
DefaultEqualityComparer | Box2D.Shape | static |
Density | Box2D.Shape | |
Destroy(bool updateBodyMass) | Box2D.Shape | inline |
Equals(Shape other) | Box2D.Shape | |
Equals(object? obj) | Box2D.Shape | |
Filter | Box2D.Shape | |
Friction | Box2D.Shape | |
GetCapsule() | Box2D.Shape | |
GetChainSegment() | Box2D.Shape | |
GetCircle() | Box2D.Shape | |
GetClosestPoint(Vec2 target) | Box2D.Shape | inline |
GetHashCode() | Box2D.Shape | |
GetParentChain() | Box2D.Shape | |
GetPolygon() | Box2D.Shape | |
GetSegment() | Box2D.Shape | |
HitEventsEnabled | Box2D.Shape | |
LocalVertices | Box2D.Shape | |
MassData | Box2D.Shape | |
Material | Box2D.Shape | |
operator!=(Shape left, Shape right) | Box2D.Shape | static |
operator==(Shape left, Shape right) | Box2D.Shape | static |
PreSolveEventsEnabled | Box2D.Shape | |
RayCast(in RayCastInput input) | Box2D.Shape | |
Restitution | Box2D.Shape | |
Sensor | Box2D.Shape | |
SensorOverlaps | Box2D.Shape | |
SetCapsule(in Capsule capsule) | Box2D.Shape | |
SetCircle(in Circle circle) | Box2D.Shape | |
SetDensity(float density, bool updateBodyMass) | Box2D.Shape | |
SetPolygon(in Polygon polygon) | Box2D.Shape | |
SetSegment(in Segment segment) | Box2D.Shape | |
Shape(Body body, in ShapeDef def, in Circle circle) | Box2D.Shape | inline |
Shape(Body body, in ShapeDef def, in Segment segment) | Box2D.Shape | inline |
Shape(Body body, in ShapeDef def, in Capsule capsule) | Box2D.Shape | inline |
Shape(Body body, in ShapeDef def, in Polygon polygon) | Box2D.Shape | inline |
TestPoint(Vec2 point) | Box2D.Shape | |
Type | Box2D.Shape | |
UserData | Box2D.Shape | |
Valid | Box2D.Shape | |
World | Box2D.Shape | |
WorldVertices | Box2D.Shape | |