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HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.1
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This is the complete list of members for Box2D.World, including all inherited members.
| AwakeBodyCount | Box2D.World | |
| Bodies | Box2D.World | |
| BodyEvents | Box2D.World | |
| BodyMove | Box2D.World | |
| BodyMoveEventHandler(in BodyMoveEvent @event) | Box2D.World | |
| CastMover(in Capsule mover, Vec2 translation, QueryFilter filter) | Box2D.World | |
| CastRay(Vec2 origin, Vec2 translation, QueryFilter filter, CastResultCallback callback) | Box2D.World | inline |
| CastRay(Vec2 origin, Vec2 translation, QueryFilter filter, CastResultNintCallback callback, nint context) | Box2D.World | inline |
| CastRay< TContext >(Vec2 origin, Vec2 translation, QueryFilter filter, CastResultCallback< TContext > callback, TContext context) | Box2D.World | inline |
| CastRay< TContext >(Vec2 origin, Vec2 translation, QueryFilter filter, CastResultRefCallback< TContext > callback, ref TContext context) | Box2D.World | inline |
| CastRayClosest(Vec2 origin, Vec2 translation, QueryFilter filter) | Box2D.World | |
| CastShape(in ShapeProxy proxy, Vec2 translation, QueryFilter filter, CastResultCallback callback) | Box2D.World | inline |
| CastShape(in ShapeProxy proxy, Vec2 translation, QueryFilter filter, CastResultNintCallback callback, nint context) | Box2D.World | inline |
| CastShape< TContext >(in ShapeProxy proxy, Vec2 translation, QueryFilter filter, CastResultCallback< TContext > callback, TContext context) | Box2D.World | inline |
| CastShape< TContext >(in ShapeProxy proxy, Vec2 translation, QueryFilter filter, CastResultRefCallback< TContext > callback, ref TContext context) | Box2D.World | inline |
| CollideMover(in Capsule mover, QueryFilter filter, PlaneResultCallback callback) | Box2D.World | inline |
| CollideMover(in Capsule mover, QueryFilter filter, PlaneResultNintCallback callback, nint context) | Box2D.World | |
| CollideMover< TContext >(in Capsule mover, QueryFilter filter, PlaneResultCallback< TContext > callback, TContext context) | Box2D.World | inline |
| CollideMover< TContext >(in Capsule mover, QueryFilter filter, PlaneResultRefCallback< TContext > callback, ref TContext context) | Box2D.World | inline |
| ContactBeginTouch | Box2D.World | |
| ContactBeginTouchEventHandler(in ContactBeginTouchEvent @event) | Box2D.World | |
| ContactEndTouch | Box2D.World | |
| ContactEndTouchEventHandler(in ContactEndTouchEvent @event) | Box2D.World | |
| ContactEvents | Box2D.World | |
| ContactHit | Box2D.World | |
| ContactHitEventHandler(in ContactHitEvent @event) | Box2D.World | |
| ContinuousEnabled | Box2D.World | |
| Counters | Box2D.World | |
| CreateBody(BodyDef def) | Box2D.World | inline |
| CreateJoint(DistanceJointDef def) | Box2D.World | |
| CreateJoint(MotorJointDef def) | Box2D.World | |
| CreateJoint(MouseJointDef def) | Box2D.World | |
| CreateJoint(FilterJointDef def) | Box2D.World | |
| CreateJoint(PrismaticJointDef def) | Box2D.World | |
| CreateJoint(RevoluteJointDef def) | Box2D.World | |
| CreateJoint(WeldJointDef def) | Box2D.World | |
| CreateJoint(WheelJointDef def) | Box2D.World | |
| CreateWorld(WorldDef def) | Box2D.World | inlinestatic |
| DefaultComparer | Box2D.World | static |
| DefaultEqualityComparer | Box2D.World | static |
| Destroy() | Box2D.World | inline |
| Draw(DebugDraw draw) | Box2D.World | inline |
| DumpMemoryStats() | Box2D.World | |
| Equals(World other) | Box2D.World | |
| Equals(object? obj) | Box2D.World | |
| Explode(in ExplosionDef explosionDef) | Box2D.World | |
| GetHashCode() | Box2D.World | |
| Gravity | Box2D.World | |
| HitEventThreshold | Box2D.World | |
| MaximumLinearSpeed | Box2D.World | |
| OverlapAABB(AABB aabb, QueryFilter filter, ref OverlapResultCallback callback) | Box2D.World | inline |
| OverlapAABB(AABB aabb, QueryFilter filter, OverlapResultNintCallback callback, nint context) | Box2D.World | inline |
| OverlapAABB< TContext >(AABB aabb, QueryFilter filter, OverlapResultCallback< TContext > callback, TContext context) | Box2D.World | inline |
| OverlapAABB< TContext >(AABB aabb, QueryFilter filter, OverlapResultRefCallback< TContext > callback, ref TContext context) | Box2D.World | inline |
| OverlapShape(in ShapeProxy proxy, QueryFilter filter, OverlapResultCallback callback) | Box2D.World | inline |
| OverlapShape< TContext >(in ShapeProxy proxy, QueryFilter filter, OverlapResultCallback< TContext > callback, TContext context) | Box2D.World | inline |
| OverlapShape< TContext >(in ShapeProxy proxy, QueryFilter filter, OverlapResultRefCallback< TContext > callback, ref TContext context) | Box2D.World | inline |
| OverlapShape< TContext >(in ShapeProxy proxy, QueryFilter filter, OverlapResultNintCallback callback, nint context) | Box2D.World | inline |
| Profile | Box2D.World | |
| RestitutionThreshold | Box2D.World | |
| SensorBeginTouch | Box2D.World | |
| SensorBeginTouchEventHandler(in SensorBeginTouchEvent @event) | Box2D.World | |
| SensorEndTouch | Box2D.World | |
| SensorEndTouchEventHandler(in SensorEndTouchEvent @event) | Box2D.World | |
| SensorEvents | Box2D.World | |
| SetContactTuning(float hertz, float dampingRatio, float pushSpeed) | Box2D.World | |
| SetCustomFilterCallback(CustomFilterNintCallback callback, nint context) | Box2D.World | inline |
| SetCustomFilterCallback(CustomFilterCallback nintCallback) | Box2D.World | inline |
| SetCustomFilterCallback< TContext >(CustomFilterCallback< TContext > callback, TContext context) | Box2D.World | inline |
| SetCustomFilterCallback< TContext >(CustomFilterRefCallback< TContext > callback, ref TContext context) | Box2D.World | inline |
| SetFrictionCallback(FrictionCallback callback) | Box2D.World | |
| SetPreSolveCallback(PreSolveCallback callback) | Box2D.World | inline |
| SetPreSolveCallback(PreSolveNintCallback callback, nint context) | Box2D.World | inline |
| SetPreSolveCallback< TContext >(PreSolveCallback< TContext > callback, TContext context) | Box2D.World | inline |
| SetPreSolveCallback< TContext >(PreSolveRefCallback< TContext > callback, ref TContext context) | Box2D.World | inline |
| SetRestitutionCallback(RestitutionCallback callback) | Box2D.World | |
| SleepingEnabled | Box2D.World | |
| Step(float timeStep=0.016666668f, int subStepCount=4) | Box2D.World | inline |
| ToString() | Box2D.World | |
| UserData | Box2D.World | |
| Valid | Box2D.World | |
| WarmStartingEnabled | Box2D.World | |
| World(WorldDef def) | Box2D.World | inline |
| WorldLock | Box2D.World |