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HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.1
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This is the complete list of members for Box2D.DistanceJointDef, including all inherited members.
| BodyA | Box2D.DistanceJointDef | |
| BodyB | Box2D.DistanceJointDef | |
| CollideConnected | Box2D.DistanceJointDef | |
| DampingRatio | Box2D.DistanceJointDef | |
| DistanceJointDef(Body bodyA, Body bodyB, Vec2 anchorA, Vec2 anchorB, float length=0.0f, bool enableSpring=false, float hertz=0.0f, float dampingRatio=0.0f, bool enableLimit=false, float minLength=0.0f, float maxLength=0.0f, bool enableMotor=false, float maxMotorForce=0.0f, float motorSpeed=0.0f, bool collideConnected=false, object? userData=null) | Box2D.DistanceJointDef | inline |
| DistanceJointDef() | Box2D.DistanceJointDef | inline |
| EnableLimit | Box2D.DistanceJointDef | |
| EnableMotor | Box2D.DistanceJointDef | |
| EnableSpring | Box2D.DistanceJointDef | |
| Hertz | Box2D.DistanceJointDef | |
| Length | Box2D.DistanceJointDef | |
| LocalAnchorA | Box2D.DistanceJointDef | |
| LocalAnchorB | Box2D.DistanceJointDef | |
| MaxLength | Box2D.DistanceJointDef | |
| MaxMotorForce | Box2D.DistanceJointDef | |
| MinLength | Box2D.DistanceJointDef | |
| MotorSpeed | Box2D.DistanceJointDef | |
| UserData | Box2D.DistanceJointDef |