HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.0
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This is the complete list of members for Box2D.BodyDef, including all inherited members.
AllowFastRotation | Box2D.BodyDef | |
AngularDamping | Box2D.BodyDef | |
AngularVelocity | Box2D.BodyDef | |
BodyDef(BodyType type=BodyType.Static, Vec2 position=default, Rotation rotation=default, Vec2 linearVelocity=default, float angularVelocity=0f, float linearDamping=0f, float angularDamping=0f, float gravityScale=1f, float sleepThreshold=0.05f, bool enableSleep=true, bool isAwake=true, bool fixedRotation=false, bool isBullet=false, bool isEnabled=true, bool allowFastRotation=false, string? name=null, object? userData=null) | Box2D.BodyDef | inline |
BodyDef() | Box2D.BodyDef | inline |
EnableSleep | Box2D.BodyDef | |
FixedRotation | Box2D.BodyDef | |
GravityScale | Box2D.BodyDef | |
IsAwake | Box2D.BodyDef | |
IsBullet | Box2D.BodyDef | |
IsEnabled | Box2D.BodyDef | |
LinearDamping | Box2D.BodyDef | |
LinearVelocity | Box2D.BodyDef | |
Name | Box2D.BodyDef | |
Position | Box2D.BodyDef | |
Rotation | Box2D.BodyDef | |
SleepThreshold | Box2D.BodyDef | |
Type | Box2D.BodyDef | |
UserData | Box2D.BodyDef |