|
HughPH.Box2D
Organised dotnet bindings for Box2D 3.1.1
|
This is the complete list of members for Box2D.BodyDef, including all inherited members.
| AllowFastRotation | Box2D.BodyDef | |
| AngularDamping | Box2D.BodyDef | |
| AngularVelocity | Box2D.BodyDef | |
| BodyDef(BodyType type=BodyType.Static, Vec2 position=default, Rotation rotation=default, Vec2 linearVelocity=default, float angularVelocity=0f, float linearDamping=0f, float angularDamping=0f, float gravityScale=1f, float sleepThreshold=0.05f, bool enableSleep=true, bool isAwake=true, bool fixedRotation=false, bool isBullet=false, bool isEnabled=true, bool allowFastRotation=false, string? name=null, object? userData=null) | Box2D.BodyDef | inline |
| BodyDef() | Box2D.BodyDef | inline |
| EnableSleep | Box2D.BodyDef | |
| FixedRotation | Box2D.BodyDef | |
| GravityScale | Box2D.BodyDef | |
| IsAwake | Box2D.BodyDef | |
| IsBullet | Box2D.BodyDef | |
| IsEnabled | Box2D.BodyDef | |
| LinearDamping | Box2D.BodyDef | |
| LinearVelocity | Box2D.BodyDef | |
| Name | Box2D.BodyDef | |
| Position | Box2D.BodyDef | |
| Rotation | Box2D.BodyDef | |
| SleepThreshold | Box2D.BodyDef | |
| Type | Box2D.BodyDef | |
| UserData | Box2D.BodyDef |